“It Feels Good to Kill…” Unhinged Jewish Bugman, Adam Rosenberg, Hates WW2 Game for Sparing German Lives

This article, submitted by an anonymous author, is in response to Mashable’s Adam Rosenberg’s recent scathing review of the video game Sniper Elite 5, in which he furiously denounced the development decision to allow non-lethal takedowns of German soldiers.

“Why does media have to be political? Why can’t people just let others enjoy what they want? Why are you overthinking this?” These and similar questions are nothing new to us on the Dissident Right, as they are the ubiquitous pleas of the politically uninitiated that we interact with daily. These people are justifiably troubled by the current state of things but are unfortunately incapable of articulating their grievances. My response to such questions is that everything is inherently political, especially the media. I would say that, on some level, people do grasp this.

Consequently, people are not necessarily bothered by something being political as a principle but rather by the message, who is delivering it, and why they do. Nevertheless, the cynicism towards American media is pervasive. I challenge anyone to provide a political message that people do not universally abhor.

When people lament how media is politically unpalatable, it is because the Jewish system has made it so. Every aspect of our society, and the media it churns out, reflects pure system ideology, which is thoroughly anti-White. Consider Mashable’s Adam Rosenberg, for instance, who recently took a break from fawning over Disney+ products to offer his thoughts on the newest entry in the Sniper Elite series. I found this article interesting because it perfectly illustrates that, in the current system, there is no topic too insignificant to address if it is perceived as a threat to its rule.

“Currently, Adam resides in Crown Heights with his dog and his partner’s two cats.”

For those who are not familiar with the series, Sniper Elite is a game where the player controls an American soldier dropped behind German lines and completes objectives ostensibly through stealth. However, the game has carved a niche among the uncountable WWII shooters with its particularly gruesome violence. The player’s score is not simply determined by their speed and stealth, but by how they slay their enemies, with greater cruelty granting higher scores. The X-Ray camera mechanic illustrates the killing blows in macabre detail, with bullets piercing skulls, shattering bones, and rupturing organs, including testicles. These games have also introduced additional downloadable content where the player is tasked with assassinating Adolf Hitler. As far as video games go, I would say that Sniper Elite is as American as they get.

In its newest installment, the developers introduced new mechanics that incentivized non-lethal gameplay. And to say that Rosenberg has strong opinions on this issue would be quite the understatement. According to him, this is a problem because it allows players to spare Nazi soldiers and humanize them. This deeply offended his cosmopolitan sensibilities so much that he had to stop playing the game entirely.

Now to the extent that Rosenberg actually plays video games and doesn’t have this platform simply because of his surname, he should understand how stealth games typically work. They have a long track record of allowing for a pacifist play style and incentivizing the player through various mechanisms. These include in-game challenges and achievements, using different tools and strategies, and even contextual, story, or moral elements. Their inclusion here is not inherently groundbreaking.

Sniper Elite became famous for its outrageous, often cartoonish depictions of violence against German soldiers, and the developers have done nothing but capitalize on this through five separate installments.

Rosenberg understands this perfectly, of course, and fully acknowledges that these components have their place in other games because that was never really his problem. To Rosenberg, what makes this unacceptable is that these concepts are present in a game whose purpose should merely be a “marvelously satisfying Nazi murder simulator.” But his objection extends beyond just him playing the game because he gleefully remarks on how he still makes a point to kill every German soldier on every level.

He is aghast that anyone could even THINK that it is appropriate that their attitude towards Germans should be anything short of vicious cruelty. His criticism quickly becomes a matter of morality, bordering on religion. He states that the game’s creators should be ashamed for “ceding even an inch of moral high ground to disgusting bigots.”

What bigots is he referring to, exactly? Rosenberg effectively condemns this game as a work of heresy because it violates one of the central tenants of the post-war American religion: humanizing the losers. In Rosenberg’s words, there is no forgiveness, as German soldiers are “wretched villains of our modern history.” This language persists throughout the article, where he further proclaims, “It feels good to kill Nazis, and it feels bad to spare their lives.” If nothing else, I can appreciate that he is so honest with where he stands.

An acceptable critique of this game would have highlighted how derivative and boring this series has become. Instead, we get a rare look into the primal brain of jewish neurosis. What is objectively bad about Sniper Elite 5 is completely missed in favor of something only a jew can perceive.

However revolted by Rosenberg’s musings we may be, his allegiance to his own race, and by extension, the system, cannot be overstated. There is no meaningful distinction between the tone and position of this article and the structure of the American Empire’s political discourse. Every facet of our culture is dedicated to delegitimizing the interests of White people, which is thinly veiled behind system platitudes like “Never Again.”

Rosenberg’s commentary on the game and issues about this historical period are indistinguishable from the messaging of Inglorious Basterds, Schindler’s List, or Amazon’s Hunters. These are examples of televised media, in addition to print, whose purpose is to reify the Jewish system’s narratives on their enemies. They do so through the creation of ghoulish caricatures and displays of unparalleled sadism. Rosenberg’s position, and that of the system at large, is purely ethnoreligious fanaticism, devoid of any degree of historical literacy, intellectual rigor, or human decency. When people like Rosenberg fantasize about killing Nazis, he speaks about people like you and me.

Jews like Adam Rosenberg celebrate this image and would love to make more of them, if possible. They consider it a moral imperative.

It has long since been settled that whenever someone with institutional power speaks about Nazis, they are talking about White people who have even a shred of self-respect in their opposition to this system. Every political issue in America has been compared to Hitler or the Nazis in one way or another. Their very historical presence is the reason our rulers tell us that we must allow ourselves to be racially replaced. Why we must tolerate rampant sexual degeneracy, accept the erasure of our history, and be subject to every injustice that they have enacted.

Simply put, this system is maintained by people like Rosenberg, a member of an elite class that has become far too comfortable in presiding over our disenfranchisement. He is a grotesque example, but there are many more like him in America and Europe. Instead of a bugman media journalist, they are cabinet members, investment bankers, university deans, medical professionals, military contractors, political activists, and more. This is a class whose members, at best, thumb their noses at the people who oppose them, and, at worst, fantasize about their extermination. The logical conclusion of the post-war order’s efforts is the political disenfranchisement of Whites. This effort was built upon—and is maintained—by the dehumanization of the Nazis and their history.

At the tail end of his depraved screed, Rosenberg betrays his fear that the system he enjoys is far from absolute. He worriedly ponders the implications of this game in an American society experiencing a rise in fascist tendencies. Rosenberg’s simmering fear of rising fascism in America is not unfounded. It is a direct response to his behavior and those like him. His maniacal racial hatred could not be clearer, and he has no compunction in preaching it. He represents a system that relies upon historical ignorance and emotional blackmail to achieve its goals.

…there’s a profoundly upsetting dissonance in the way non-lethal mechanics clash here with the emotional resonance of a Nazi murder simulator. It feels good to kill Nazis, and it feels bad to spare their lives.

His activities are a microcosm of how this system operates. Still, as it continues to deteriorate, Whites will not be swayed by the methods which once cowed them. As gas prices continue to rise, black crime continues to go unpunished, and groomers continue to abuse children, Whites will be given fewer and fewer reasons to cooperate with the system. If that system devotes its every waking moment to vilifying Nazis as its greatest threat, it would behoove Whites to take a second look and consider why.

*The views and opinions expressed in this article are those of the authors and do not necessarily reflect the official policy or position of the Hyphen-Report. Any content provided by our editors or anonymous authors is of their opinion.*

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  1. I get the point of the article, but is that supposed to be a dig that he has a dog and 2 cats? What’s the point of that snippet?

    1. Nothing wrong with having a dog and two cats, I was just quoting the full sentence listed on his bio. What IS a dig is that he’s a jew living in Crown Heights (of course) and we recently covered that in an article.

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